Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.
This is a ranged damage dealer whose primary stat is Intellect. The Balance Druid is a spellcaster who channels the powers of nature and arcane magic. Taking the form of a Moonkin, the druid unleashes the energy of the moon and the sun upon enemies.
A defining feature of the specialization is the management of Astral Power and the Eclipse mechanic (Solar and Lunar), which empower spells depending on the active phase.
Moonfire — maintain and refresh on all targets
Sunfire — maintain and refresh, or apply before
Force of Nature
Fury of Elune — use during
Eclipse or before
Force of Nature
Sun Eclipse — enter Eclipse when you have 2 charges or are close to 2
Force of Nature — use outside of
Eclipse before entering burst windows
Incarnation: Chosen of Elune — use after
Force of Nature
Wrath — use to generate Astral Power
Don't forget to explore our class pages, where not only the best items in the slot are available, but also other alternatives for any class, spec or situation:
While leveling, use Sunfire to pull groups of mobs and Starfall for on-the-move AoE damage. Try to enter Eclipse quickly to finish fights efficiently.
Solar Beam — the most important ability for interrupting spellcasters in dungeons.
Travel Form allows you to move instantly across open terrain.
Use
Barkskin often — it has a short cooldown.
#showtooltip Starfall /cast [@player] Starfall
#showtooltip Solar Beam /cast [@focus,exists,harm][] Solar Beam
#showtooltip Parade of Planets /cast Parade of Planets /use 13 /use 14
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